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» A realistic camera model for computer graphics
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VRST
2009
ACM
15 years 4 months ago
Gaze behavior and visual attention model when turning in virtual environments
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Sébastien Hillaire, Anatole Lécuyer,...
VRST
2000
ACM
15 years 2 months ago
Web-based 3D media information system
This paper introduces web-based 3D media information system. We first address two promising 3D modeling techniques, i.e., image-based 3D modeling and laser scanning based 3D model...
Yong-Moo Kwon, Ig-Jae Kim, Sang Chul Ahn, Hyoung-G...
CVPR
2012
IEEE
13 years 2 days ago
The Shape Boltzmann Machine: A strong model of object shape
A good model of object shape is essential in applications such as segmentation, object detection, inpainting and graphics. For example, when performing segmentation, local constra...
S. M. Ali Eslami, Nicolas Heess, John M. Winn
76
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CG
2007
Springer
14 years 9 months ago
Graphtracker: A topology projection invariant optical tracker
In this paper, we describe a new optical tracking algorithm for pose estimation of interaction devices in virtual and augmented reality. Given a 3D model of the interaction device...
Ferdi A. Smit, Arjen van Rhijn, Robert van Liere
TOG
2008
926views more  TOG 2008»
14 years 9 months ago
3D-modeling by ortho-image generation from image sequences
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
Thorsten Thormählen, Hans-Peter Seidel