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» A realistic camera model for computer graphics
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HAPTICS
2006
IEEE
15 years 3 months ago
3D Stereo Viewing Evaluation for the Virtual Haptic Back Project
The purpose of the Virtual Haptic Back (VHB) project is to develop a realistic haptic/graphical model of the human back that can be used for palpation (diagnosis though touch) in ...
Wei Ji, Robert L. Williams II, John N. Howell, Rob...
DCC
2007
IEEE
15 years 9 months ago
Transmission Over Slowly Fading Channels Using Unreliable Quantized Feedback
We study the problem of maximizing the expected rate over a slowly fading channel with quantized channel state information at the transmitter (CSIT). This problem has been recentl...
Siavash Ekbatani, Farzad Etemadi, Hamid Jafarkhani
80
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CGI
2000
IEEE
15 years 2 months ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
AGS
2009
Springer
15 years 4 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...
SI3D
2003
ACM
15 years 2 months ago
An automatic modeling of human bodies from sizing parameters
In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
Hyewon Seo, Nadia Magnenat-Thalmann