Sciweavers

351 search results - page 63 / 71
» A realistic camera model for computer graphics
Sort
View
VRST
2006
ACM
15 years 3 months ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed
SIGGRAPH
1999
ACM
15 years 1 months ago
Rendering with Concentric Mosaics
This paper presents a novel 3D plenoptic function, which we call concentric mosaics. We constrain camera motion to planar concentric circles, and create concentric mosaics using a...
Heung-Yeung Shum, Li-wei He
75
Voted
ICCV
2003
IEEE
15 years 11 months ago
Multiview Reconstruction of Space Curves
Is the real problem in resolving correspondence using current stereo algorithms the lack of the "right" matching criterion? In studying the related task of reconstructin...
Fredrik Kahl, Jonas August
CVPR
2004
IEEE
15 years 11 months ago
Tracking Loose-Limbed People
We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
CVPR
2004
IEEE
15 years 11 months ago
Visual Odometry and Map Correlation
In this paper, we study how estimates of ego-motion based on feature tracking (visual odometry) can be improved using a rough (low accuracy) map of where the observer has been. We...
Anat Levin, Richard Szeliski