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» A realistic camera model for computer graphics
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AMFG
2007
IEEE
238views Biometrics» more  AMFG 2007»
15 years 1 months ago
Towards Pose-Invariant 2D Face Classification for Surveillance
A key problem for "face in the crowd" recognition from existing surveillance cameras in public spaces (such as mass transit centres) is the issue of pose mismatches betwe...
Conrad Sanderson, Ting Shan, Brian C. Lovell
NPAR
2006
ACM
15 years 3 months ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee
VIS
2004
IEEE
124views Visualization» more  VIS 2004»
15 years 10 months ago
Constrained Inverse Volume Rendering for Planetary Nebulae
Determining the three-dimensional structure of distant astronomical objects is a challenging task, given that terrestrial observations provide only one viewpoint. For this task, b...
Charles D. Hansen, Gordon L. Kindlmann, Marcus A. ...
CVPR
2007
IEEE
15 years 11 months ago
Change Detection in a 3-d World
This paper examines the problem of detecting changes in a 3-d scene from a sequence of images, taken by cameras with arbitrary but known pose. No prior knowledge of the state of n...
Thomas Pollard, Joseph L. Mundy
ICCV
2007
IEEE
15 years 3 months ago
Simultaneous Segmentation and 3D Reconstruction of Monocular Image Sequences
When trying to extract 3D scene information and camera motion from an image sequence alone, it is often necessary to cope with independently moving objects. Recent research has un...
Kemal Egemen Ozden, Konrad Schindler, Luc J. Van G...