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ALENEX
2003
139views Algorithms» more  ALENEX 2003»
14 years 10 months ago
Interpolation over Light Fields with Applications in Computer Graphics
We present a data structure, called a ray interpolant tree, or RI-tree, which stores a discrete set of directed lines in 3-space, each represented as a point in 4-space. Each dire...
F. Betul Atalay, David M. Mount
CVPR
2010
IEEE
15 years 16 days ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper
TOG
2008
239views more  TOG 2008»
14 years 9 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...
JMLR
2012
12 years 12 months ago
Low rank continuous-space graphical models
Constructing tractable dependent probability distributions over structured continuous random vectors is a central problem in statistics and machine learning. It has proven diffic...
Carl Smith, Frank Wood, Liam Paninski
BMCBI
2011
14 years 4 months ago
Systematic error detection in experimental high-throughput screening
Background: High-throughput screening (HTS) is a key part of the drug discovery process during which thousands of chemical compounds are screened and their activity levels measure...
Plamen Dragiev, Robert Nadon, Vladimir Makarenkov