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CHI
1997
ACM
15 years 4 months ago
Beyond Fitts' Law: Models for Trajectory-Based HCI Tasks
Trajectory-based interactions, such as navigating through nested-menus, drawing curves, and moving in 3D worlds, are becoming common tasks in modern computer interfaces. Users’ ...
Johnny Accot, Shumin Zhai
87
Voted
CW
2004
IEEE
15 years 4 months ago
Analytically-Defined Collaborative Shape Modeling in VRML
In this paper we introduce a function-defined extension of Virtual Reality Modeling Language where analytical formulas are used for defining geometry and appearance of 3D shapes. ...
Qi Liu, Alexei Sourin
CSCW
2006
ACM
15 years 4 months ago
An exploratory analysis of partner action and camera control in a video-mediated collaborative task
This paper reports on an exploratory experimental study of the relationships between physical movement and desired visual information in the performance of video-mediated collabor...
Abhishek Ranjan, Jeremy P. Birnholtz, Ravin Balakr...
99
Voted
DIMEA
2008
218views Multimedia» more  DIMEA 2008»
15 years 2 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...
IFIP12
2008
15 years 1 months ago
Teaching Autonomous Agents to Move in a Believable Manner within Virtual Institutions
Believability of computerised agents is a growing area of research. This paper is focused on one aspect of believability - believable movements of avatars in normative 3D Virtual W...
Anton Bogdanovych, Simeon J. Simoff, Marc Esteva, ...