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» A simplified modeling approach for human system interaction
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SMI
2006
IEEE
111views Image Analysis» more  SMI 2006»
15 years 7 months ago
A Fast Particle System Framework for Interactive Implicit Modeling
In this paper, we present a controllable, fast and efficient particle system framework for skeletal implicit surfaces defined by the BlobTree model. We propose efficient algori...
Eric Galin, Rémi Allègre, Samir Akko...
CGI
2000
IEEE
15 years 6 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
94
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CHI
2003
ACM
16 years 2 months ago
Just blink your eyes: a head-free gaze tracking system
We propose a head-free, easy-setup gaze tracking system designed for a gaze-based Human-Computer Interaction. Our system enables the user to interact with the computer soon after ...
Takehiko Ohno, Naoki Mukawa, Shinjiro Kawato
APCHI
2004
IEEE
15 years 5 months ago
Our Ubiquitous Computing Home Inside: A Practical Approach Emerging into House and Home
To make practical ubiquitous computing environment for everyday activities especially for house and home, the environment has to be proactively managed by the users at home themsel...
Soichiro Iga, Saiko Ohno
PROMAS
2005
Springer
15 years 7 months ago
A Model-Based Executive for Commanding Robot Teams
The paper presents a way to robustly command a system of systems as a single entity. Instead of modeling each component system in isolation and then manually crafting interaction p...
Anthony Barrett