We present a novel motion-based approach for the part determination and shape estimation of a human’s body parts. The novelty of the technique is that neither a prior model of t...
If a wearable device can register what the wearer is currently doing, it can anticipate and adjust its behavior to avoid redundant interaction with the user. However, the relevanc...
This paper presents an interaction model adapted to mixed reality environments known as IRVO (Interacting with Real and Virtual Objects). IRVO aims at modeling the interaction bet...
Agents are intended to interact in open systems where the knowledge about others (reputation) is incomplete and uncertain. Also, this knowledge about other agents is subjective si...
A pattern-based approach to user interface development is presented that is explicitly based on artifacts contained in a task and a domain models. Exploiting a task model or a dom...