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MM
2004
ACM
133views Multimedia» more  MM 2004»
15 years 7 months ago
Interactive retrieval of 3D shape models using physical objects
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, ...
DSS
2002
97views more  DSS 2002»
15 years 1 months ago
A new paradigm for computer-based decision support
We identify and address a fundamental general problem which we regard as crucial for the widespread, effective use of decision support systems (DSS) in the future: how can we subs...
Meurig Beynon, Suwanna Rasmequan, Steve Russ
ICN
2009
Springer
15 years 6 months ago
An Approach to Data Extraction and Visualisation for Wireless Sensor Networks
—Ever since Descartes introduced planar coordinate systems, visual representations of data have become a widely accepted way of describing scientific phenomena. Modern advances ...
Mohammad Hammoudeh, Robert M. Newman, Sarah Mount
IROS
2006
IEEE
165views Robotics» more  IROS 2006»
15 years 7 months ago
Grounded Situation Models for Robots: Where words and percepts meet
— Our long-term objective is to develop robots that engage in natural language-mediated cooperative tasks with humans. To support this goal, we are developing an amodal represent...
Nikolaos Mavridis, Deb Roy
AI
2010
Springer
14 years 10 months ago
Robust solutions to Stackelberg games: Addressing bounded rationality and limited observations in human cognition
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...