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SI3D
1995
ACM
15 years 5 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
FGR
2008
IEEE
260views Biometrics» more  FGR 2008»
15 years 8 months ago
On the sustained tracking of human motion
In this paper, we propose an algorithm for sustained tracking of humans, where we combine frame-to-frame articulated motion estimation with a per-frame body detection algorithm. T...
Yaser Sheikh, Ankur Datta, Takeo Kanade
FC
2004
Springer
78views Cryptology» more  FC 2004»
15 years 7 months ago
Secure Interaction Design
Abstract. The security of any computer system that is configured or operated by human beings critically depends on the information conveyed by the user interface, the decisions of...
Ka-Ping Yee
ICRA
2006
IEEE
107views Robotics» more  ICRA 2006»
15 years 8 months ago
Improving Telerobotic Touch via High-frequency Acceleration Matching
— Humans rely on information-laden high-frequency accelerations in addition to quasi-static forces when interacting with objects via a handheld tool. Telerobotic systems have tra...
Katherine J. Kuchenbecker, Günter Niemeyer
IUI
2005
ACM
15 years 7 months ago
An agent-based approach to dialogue management in personal assistants
Personal assistants need to allow the user to interact with the system in a flexible and adaptive way such as through spoken language dialogue. In this research we focus on an ap...
Anh Nguyen, Wayne Wobcke