Abstract. Solutions to the symbol grounding problem, in psychologically plausible cognitive models, have been based on hybrid connectionist/symbolic architectures, on robotic appro...
Aspect-oriented concepts are currently introduced in all phases of the software development life cycle. However, the complexity of interactions among different aspects and between...
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
In Multi-agent based simulation (MABS) systems, computational models are built as multi-agent systems (MAS). Replication of these models can contribute to improve the reliability o...
Basically, instrumental conditioning is learning through consequences: Behavior that produces positive results (high “instrumental response”) is reinforced, and that which pro...