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WOA
2000
15 years 3 months ago
OO Reactive Agents for RDM-Based Simulations
The computer simulation of complex phenomena is a challenging issue for studying their properties. Several models and techniques have been developed in order to provide useful con...
Stefania Bandini, Flavio De Paoli, Sara Manzoni, C...
RTCSA
2007
IEEE
15 years 8 months ago
An MPSoC Performance Estimation Framework Using Transaction Level Modeling
— To use the tremendous hardware resources available in next generation MultiProcessor Systems-on-Chip (MPSoC) efficiently, rapid and accurate design space exploration (DSE) met...
Rabie Ben Atitallah, Smaïl Niar, Samy Meftali...
SI3D
1995
ACM
15 years 5 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
HASE
1998
IEEE
15 years 6 months ago
Combining Various Solution Techniques for Dynamic Fault Tree Analysis of Computer Systems
Fault trees provide a graphical and logical framework for analyzing the reliability of systems. A fault tree provides a conceptually simple modeling framework to represent the sys...
Ragavan Manian, Joanne Bechta Dugan, David Coppit,...
IDA
2009
Springer
15 years 8 months ago
Selecting Computer Architectures by Means of Control-Flow-Graph Mining
Abstract Deciding which computer architecture provides the best performance for a certain program is an important problem in hardware design and benchmarking. While previous approa...
Frank Eichinger, Klemens Böhm