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151
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ICASSP
2011
IEEE
14 years 7 months ago
Rapid feature space MLLR speaker adaptation with bilinear models
In this paper, we propose a novel method for rapid feature space Maximum Likelihood Linear Regression (FMLLR) speaker adaptation based on bilinear models. When the amount of adapt...
Shilei Zhang, Peder A. Olsen, Yong Qin
130
Voted
ISVC
2007
Springer
15 years 9 months ago
Fast kd -Tree Construction for 3D-Rendering Algorithms Like Ray Tracing
Many computer graphics rendering algorithms and techniques use ray tracing for generation of natural and photo-realistic images. The efficiency of the ray tracing algorithms depend...
Sajid Hussain, Håkan Grahn
146
Voted
COMPGEOM
2008
ACM
15 years 5 months ago
Self-improving algorithms for delaunay triangulations
We study the problem of two-dimensional Delaunay triangulation in the self-improving algorithms model [1]. We assume that the n points of the input each come from an independent, ...
Kenneth L. Clarkson, C. Seshadhri
147
Voted
SIBGRAPI
1999
IEEE
15 years 7 months ago
Deterministic Texture Analysis and Synthesis Using Tree Structure Vector Quantization
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
Li-Yi Wei
MOC
2011
14 years 10 months ago
Computing systems of Hecke eigenvalues associated to Hilbert modular forms
We utilize effective algorithms for computing in the cohomology of a Shimura curve together with the Jacquet-Langlands correspondence to compute systems of Hecke eigenvalues assoc...
Matthew Greenberg, John Voight