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» A streaming algorithm for surface reconstruction
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125
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VRST
2005
ACM
15 years 6 months ago
Rapid scene modelling, registration and specification for mixed reality systems
Many mixed-reality systems require real-time composition of virtual objects with real video. Such composition requires some description of the virtual and real scene geometries an...
Russell M. Freeman, Anthony Steed, Bin Zhou
115
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BMCBI
2010
268views more  BMCBI 2010»
15 years 1 months ago
A high-level 3D visualization API for Java and ImageJ
Background: Current imaging methods such as Magnetic Resonance Imaging (MRI), Confocal microscopy, Electron Microscopy (EM) or Selective Plane Illumination Microscopy (SPIM) yield...
Benjamin Schmid, Johannes E. Schindelin, Albert Ca...
CG
2006
Springer
15 years 1 months ago
Interactive out-of-core isosurface visualisation in time-varying data sets
We present a combination of techniques for interactive out-of-core visualisation of isosurfaces from large timedependent data sets. We make use of an index tree, computed in a pre...
Benjamin Vrolijk, Frits H. Post
131
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CGF
2007
112views more  CGF 2007»
15 years 1 months ago
Shape-aware Volume Illustration
We introduce a novel volume illustration technique for regularly sampled volume datasets. The fundamental difference between previous volume illustration algorithms and ours is th...
Wei Chen, Aidong Lu, David S. Ebert
194
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Publication
519views
13 years 11 months ago
The Finite Volume, Finite Difference, and Finite Elements Methods as Numerical Methods for Physical Field Problems
I. Introduction II. Foundations A. The Mathematical Structure of Physical Field Theories B. Geometric Objects and Orientation 1. Space-Time Object...
Claudio Mattiussi