Estimation of camera motion and structure of rigid objects in the 3D world from multiple camera images by bundle adjustment is often performed by iterative minimization methods due...
This paper shows that structure from motion is NP-hard for most sensible cost functions when missing data is allowed. The result provides a fundamental limitation of what is possi...
Scene ow is the 3D motion eld of points in the world. Given N (N > 1) image sequences gather ed with a N-eye stereo camera or N calibrated cameras, we present a novel system wh...
In this paper, we bound the difference between the total mean curvatures of two closed surfaces in R3 in terms of their total absolute curvatures and the Fr´echet distance betwee...
This paper deals with the problem of incorporating natural regularity conditions on the motion in an MAP estimator for structure and motion recovery from uncalibrated image sequen...