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CHI
2004
ACM
15 years 3 months ago
Project massive: a study of online gaming communities
Massively Multiplayer Online Games (MMOGs) continue to be a popular and lucrative sector of the gaming market. Project Massive was created to assess MMOG players’ social experie...
A. Fleming Seay, William J. Jerome, Kevin Sang Lee...
CANDT
2009
15 years 2 months ago
Active artifacts as bridges between context and community knowledge sources
The aim of the paper is twofold: i) understanding how to provide additional information that is reflective of current organizational context in knowledge production and use; ii) p...
Federico Cabitza, Carla Simone
MP
2006
101views more  MP 2006»
14 years 10 months ago
Robust optimization of contaminant sensor placement for community water systems
We present a series of related robust optimization models for placing sensors in municipal water networks to detect contaminants that are maliciously or accidentally injected. We f...
Robert D. Carr, Harvey J. Greenberg, William E. Ha...
EUC
2005
Springer
15 years 3 months ago
Agent-Community-Based P2P Semantic Web Information Retrieval System Architecture
In this paper, we propose a conceptual architecture for a personal semantic Web information retrieval system. It incorporates semantic Web, Web service, P2P and multi-agent technol...
Haibo Yu, Tsunenori Mine, Makoto Amamiya
ISI
2007
Springer
15 years 4 months ago
An LDA-based Community Structure Discovery Approach for Large-Scale Social Networks
Abstract— Community discovery has drawn significant research interests among researchers from many disciplines for its increasing application in multiple, disparate areas, inclu...
Haizheng Zhang, Baojun Qiu, C. Lee Giles, Henry C....