We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
Location-based services (LBS), enabled by advances in mobile and positioning technologies, have afforded users with a pervasive flexibility to be uniquely addressable and to acces...
Network externalities are the effects on the value of a product that can be ascribed to the presence of a network of users of such product. They play an essential role in the busi...
Giancarlo Succi, Paolo Predonzani, Andrea Valerio,...