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» A study in play, pleasure and interaction design
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ACMDIS
2000
ACM
15 years 4 months ago
Creativity, Cooperation and Interactive Design
This paper focuses on ways and means of stimulating idea generation in collaborative situations involving designers, engineers, software developers, users and usability people. Pa...
Susanne Bødker, Christina Nielsen, Marianne...
EDUTAINMENT
2009
Springer
14 years 9 months ago
Design of an Interactive Table for Mixed-Reality Learning Environments
This paper presents a prototype of a low-cost Mixed Reality Interactive Table (MRIT) which is equipped with a Web camera, a projector, animal-appearance robots, gloves with acceler...
Mu-Chun Su, Gwo-Dong Chen, Yi-Shan Tsai, Ren-Hao Y...
ACMDIS
2006
ACM
15 years 5 months ago
An empirical framework for designing social products
Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender com...
Bilge Mutlu
IJWBC
2010
97views more  IJWBC 2010»
14 years 10 months ago
Managing viable virtual communities: an exploratory case study and explanatory model
: Virtual communities play an important part in enabling people with common interests to interact with each other. Current research mostly focuses on the aspects of social interact...
Christoph Rosenkranz, Christoph Feddersen
ACMDIS
2006
ACM
15 years 5 months ago
Designing for experiences: randomness as a resource
Studies which I carried out recently of users of digital music players revealed that the element of randomness plays a role in influencing the user experience (UX). Apart from bei...
Tuck Wah Leong