We evolved multiple clones of populations of digital organisms to study the effects of chance, history, and adaptation in evolution. We show that clones adapted to a specific envir...
: Since we are limited in our knowledge of human demographic history and variations of recombination and mutation rates, large-scale computer simulation is a necessary tool in gene...
This paper studies the evolution of the perceptions of players about the game they are involved in using the framework of hypergame theory. The focus is on developing methods that ...
—Trial vector generation strategies and control parameters have a significant influence on the performance of differential evolution (DE). This paper studies whether the performa...
We study the spatially uniform case of the problem of quasistatic evolution in small strain nonassociative elastoplasticity (Cam-Clay model). Through the introdution of a viscous a...