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» A study of Object Evolution
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CA
1995
IEEE
15 years 8 months ago
Virtual actors living in a real world
This paper presents techniques and tools for creating and animating virtual actors in real scenes. Several problems are explained: real objects hidden by virtual actors and virtua...
Nadia Magnenat-Thalmann, Daniel Thalmann
INTERACT
2003
15 years 6 months ago
Intelligent Manipulation Techniques for Conceptual 3D Design
: One of the main operations in conceptual 3D design is the rearrangement of single and composite objects. This paper presents a new conceptual 3D design system that affords easy m...
Ji-Young Oh, Wolfgang Stürzlinger
BMCBI
2008
189views more  BMCBI 2008»
15 years 5 months ago
AnEnPi: identification and annotation of analogous enzymes
Background: Enzymes are responsible for the catalysis of the biochemical reactions in metabolic pathways. Analogous enzymes are able to catalyze the same reactions, but they prese...
Thomas D. Otto, Ana Carolina R. Guimarães, ...
BMCBI
2005
105views more  BMCBI 2005»
15 years 4 months ago
SNPHunter: a bioinformatic software for single nucleotide polymorphism data acquisition and management
Background: Single nucleotide polymorphisms (SNPs) provide an important tool in pinpointing susceptibility genes for complex diseases and in unveiling human molecular evolution. S...
Lin Wang, Simin Liu, Tianhua Niu, Xin Xu
CSR
2010
Springer
15 years 9 months ago
Equilibria in Quantitative Reachability Games
In this paper, we study turn-based quantitative multiplayer non zero-sum games played on finite graphs with reachability objectives. In this framework each player aims at reaching...
Thomas Brihaye, Véronique Bruyère, J...