Image matting and segmentation, which are used to extract a foreground object from the background, are primary techniques for digital image and video editing. In digital matting, ...
Convolution kernels, constructed by convolution of sub-kernels defined on sub-structures of composite objects, are widely used in classification, where one important issue is to ch...
This paper investigates the problem of object surface reflectance modeling, which is sometimes referred to as inverse reflectometry, for photorealistic rendering and effective m...
Rendering stiff virtual objects remains a core challenge in the field of haptics. A study of this problem is presented, which relates the maximum achievable object stiffness to t...
Games played on graphs may have qualitative objectives, such as the satisfaction of an ω-regular property, or quantitative objectives, such as the optimization of a realvalued re...
Krishnendu Chatterjee, Thomas A. Henzinger, Marcin...