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» A study of Object Evolution
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ICVS
2003
Springer
15 years 8 months ago
Recurrent Bayesian Network for the Recognition of Human Behaviors from Video
Abstract. We propose an original bayesian approach to recognize human behaviors from video streams. Mobile objects and their visual features are computed by a vision module. Then, ...
Nicolas Moënne-Loccoz, François Br&eac...
ECOOPW
1999
Springer
15 years 7 months ago
Outdating Outdated Objects
In many application scenarios the database is changing quite rapidly. Because the management of such data is rather expensive and cumbersome, many applications like data warehouse...
Holger Riedel
CEC
2009
IEEE
15 years 10 months ago
Robust player imitation using multiobjective evolution
— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
ISOOMS
1994
15 years 7 months ago
A Seamless Model for Object-Oriented Systems Development
Existing approaches to object-oriented system development are poorly integrated in several ways. This inadequate integration is ubiquitous and causes numerous inefficiencies in th...
Stephen W. Liddle, David W. Embley, Scott N. Woodf...
VMV
2001
101views Visualization» more  VMV 2001»
15 years 4 months ago
Multiresolution Implicit Object Modeling
In this paper we discuss two image-based 3D modeling methods based on a multi-resolution evolution of a volumetric function's levelset. In the former the role of the levelset...
Augusto Sarti, Stefano Tubaro