Abstract. We propose an original bayesian approach to recognize human behaviors from video streams. Mobile objects and their visual features are computed by a vision module. Then, ...
In many application scenarios the database is changing quite rapidly. Because the management of such data is rather expensive and cumbersome, many applications like data warehouse...
— The problem of how to create NPC AI for videogames that believably imitates particular human players is addressed. Previous approaches to learning player behaviour is found to ...
Niels van Hoorn, Julian Togelius, Daan Wierstra, J...
Existing approaches to object-oriented system development are poorly integrated in several ways. This inadequate integration is ubiquitous and causes numerous inefficiencies in th...
Stephen W. Liddle, David W. Embley, Scott N. Woodf...
In this paper we discuss two image-based 3D modeling methods based on a multi-resolution evolution of a volumetric function's levelset. In the former the role of the levelset...