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» A study of Object Evolution
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GRAPHICSINTERFACE
2011
14 years 7 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
INFOCOM
2011
IEEE
14 years 7 months ago
A nearly-optimal index rule for scheduling of users with abandonment
—We analyze a comprehensive model for multi-class job scheduling accounting for user abandonment, with the objective of minimizing the total discounted or time-average sum of lin...
Urtzi Ayesta, Peter Jacko, Vladimir Novak
INFOCOM
2011
IEEE
14 years 7 months ago
On adaptive-width channel allocation in non-cooperative, multi-radio wireless networks
—Due to the limitation of radio spectrum resource and fast growing of wireless applications, careful channel allocation is highly needed to mitigate the performance degradation o...
Fan Wu, Nikhil Singh, Nitin H. Vaidya, Guihai Chen
IUI
2011
ACM
14 years 6 months ago
Groups without tears: mining social topologies from email
As people accumulate hundreds of “friends” in social media, a flat list of connections becomes unmanageable. Interfaces agnostic to social structure hinder the nuanced sharin...
Diana MacLean, Sudheendra Hangal, Seng Keat Teh, M...
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PAMI
2011
14 years 6 months ago
Construction of Iso-Contours, Bisectors, and Voronoi Diagrams on Triangulated Surfaces
—In the research of computer vision and machine perception, three-dimensional objects are usually represented by 2-manifold triangular meshes M. In this paper, we present practic...
Yong-Jin Liu, Zhanqing Chen, Kai Tang