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CIAC
2010
Springer
259views Algorithms» more  CIAC 2010»
15 years 2 months ago
On Strategy Improvement Algorithms for Simple Stochastic Games
The study of simple stochastic games (SSGs) was initiated by Condon for analyzing the computational power of randomized space-bounded alternating Turing machines. The game is play...
Rahul Tripathi, Elena Valkanova, V. S. Anil Kumar
CHI
2004
ACM
15 years 4 months ago
Haptic feedback for pen computing: directions and strategies
We seek to improve the experience of using pen computing devices by augmenting them with haptic, tactile feedback displays. We present the design of the haptic display for pen com...
Ivan Poupyrev, Makoto Okabe, Shigeaki Maruyama
CHI
2010
ACM
15 years 3 months ago
Game-y information graphics
In this paper we explore the application of formal elements of games such as goals and scores to information graphics−so called “game-y” information graphics. In order to st...
Nicholas Diakopoulos
HCI
2009
14 years 8 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier
CHI
2007
ACM
15 years 11 months ago
Using heart rate to control an interactive game
This paper presents a novel way of using real-time heart rate information to control a physically interactive biathlon (skiing and shooting) computer game. Instead of interfacing ...
Aleksi Lindblad, Mikko Jouhtio, Perttu Häm&au...