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AIIDE
2006
15 years 1 hour ago
Goal-Directed Hierarchical Dynamic Scripting for RTS Games
Learning how to defeat human players is a challenging task in today's commercial computer games. This paper suggests a goal-directed hierarchical dynamic scripting approach f...
Anders Dahlbom, Lars Niklasson
CHI
2007
ACM
15 years 11 months ago
Let's get emotional: emotion research in human computer interaction
Emotion is a topic of growing interest in the HCI community. Studying emotion within the HCI discipline is an exciting interdisciplinary task. This can be facilitated by the excha...
Elizabeth A. Crane, N. Sadat Shami, Christian Pete...
DIGRA
2005
Springer
15 years 4 months ago
Pretty good for a girl: gender, identity and computer games
Young people’s participation in online digital culture is one of the most efficient means by which they become proficient in the management of Information and Communications Tec...
Catherine Beavis
ICALT
2008
IEEE
15 years 5 months ago
NUCLEO: Adaptive Computer Supported Collaborative Learning in a Role Game Based Scenario
This paper presents the adaptation model used in NUCLEO, a pilot e-learning environment that is currently being developed at the Complutense University of Madrid. The NUCLEO syste...
Pilar Sancho, Rubén Fuentes-Fernánde...
CHI
2010
ACM
15 years 3 months ago
O job can you return my mojo: improving human engagement and enjoyment in routine activities
Unlike machines, we humans are prone to boredom when we perform routine activities for long periods of time. Workers’ mental engagement in boring tasks diminishes, which eventua...
Dvijesh Shastri, Yuichi Fujiki, Ross Buffington, P...