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MIG
2009
Springer
15 years 8 months ago
Evolved Controllers for Simulated Locomotion
Abstract. We present a system for automatically evolving neural networks as physics-based locomotion controllers for humanoid characters. Our approach provides two key features: (a...
Brian F. Allen, Petros Faloutsos
113
Voted
DAGM
2003
Springer
15 years 7 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
109
Voted
JCP
2008
126views more  JCP 2008»
15 years 1 months ago
Hardware/Software Co-design Approach for an ADALINE Based Adaptive Control System
Abstract--In this paper, we report some results on hardware and software co-design of an adaptive linear neuron (ADALINE) based control system. A discrete-time Proportional-Integra...
Shouling He, Xuping Xu
EDCC
1999
Springer
15 years 6 months ago
Dependability Modelling and Sensitivity Analysis of Scheduled Maintenance Systems
Abstract. In this paper we present a new modelling approach for dependability evaluation and sensitivity analysis of Scheduled Maintenance Systems, based on a Deterministic and Sto...
Andrea Bondavalli, Ivan Mura, Kishor S. Trivedi
CVPR
2000
IEEE
16 years 3 months ago
Representation and Recognition of Complex Human Motion
The quest for a vision system capable of representing and recognizing arbitrary motions benefits from a low dimensional, non-specific representation of flow fields, to be used in ...
Jesse Hoey, James J. Little