Sciweavers

2493 search results - page 404 / 499
» A survey of network virtualization
Sort
View
IPPS
2006
IEEE
15 years 4 months ago
Linyphi: an IPv6-compatible implementation of SSR
Scalable Source Routing (SSR) is a self-organizing routing protocol designed for supporting peer-to-peer applications. It is especially suited for networks that do not have a well...
Pengfei Di, Massimiliano Marcon, Thomas Fuhrmann
NETGAMES
2006
ACM
15 years 4 months ago
On correctness of scalable multi-server state replication in online games
Massively Multiplayer Online Games (MMOG) require novel, scalable network architectures for a high amount of participating players in huge game worlds. Consequently, new and compl...
Jens Müller 0004, Andreas Gössling, Serg...
SIGCOMM
2006
ACM
15 years 4 months ago
Policy-based routing with non-strict preferences
Traditional studies of routing problems often assumed strict preferences on paths, by eliminating ambiguity in path comparisons, or imposing a priori deterministic tie-breaking. S...
Chi-kin Chau
SBCCI
2005
ACM
123views VLSI» more  SBCCI 2005»
15 years 3 months ago
Fault tolerance overhead in network-on-chip flow control schemes
Flow control mechanisms in Network-on-Chip (NoC) architectures are critical for fast packet propagation across the network and for low idling of network resources. Buffer manageme...
Antonio Pullini, Federico Angiolini, Davide Bertoz...
HUC
2005
Springer
15 years 3 months ago
Picking Pockets on the Lawn: The Development of Tactics and Strategies in a Mobile Game
This paper presents Treasure, an outdoor mobile multiplayer game inspired by Weiser’s notion of seams, gaps and breaks in different media. Playing Treasure involves movement in a...
Louise Barkhuus, Matthew Chalmers, Paul Tennent, M...