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» A survey of the marching cubes algorithm
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CVPR
2010
IEEE
15 years 5 months ago
Surface Extraction from Binary Volumes with Higher-Order Smoothness
A number of 3D shape reconstruction algorithms, in particular 3D image segmentation methods, produce their results in the form of binary volumes, where a binary value indicates whe...
Victor Lempitsky
87
Voted
GMP
2002
IEEE
133views Solid Modeling» more  GMP 2002»
15 years 2 months ago
Non-Manifold Implicit Surfaces Based on Discontinuous Implicitization and Polygonization
Implicit surfaces in 3D geometric modeling are limited to two manifolds because the corresponding implicit fields are usually defined by real-valued functions which bisect space...
Shuntaro Yamazaki, Kiwamu Kase, Katsushi Ikeuchi
SG
2009
Springer
15 years 4 months ago
Feature-Driven Volume Fairing
Abstract. Volume datasets have been a primary representation for scientific visualization with the advent of rendering algorithms such as marching cubes and ray casting. Nonethele...
Shigeo Takahashi, Jun Kobayashi, Issei Fujishiro
VISUALIZATION
2002
IEEE
15 years 2 months ago
Exploring Scalar Fields Using Critical Isovalues
Isosurfaces are commonly used to visualize scalar fields. Critical isovalues indicate isosurface topology changes: the creation of new surface components, merging of surface comp...
Gunther H. Weber, Gerik Scheuermann, Hans Hagen, B...
ICMCS
1999
IEEE
151views Multimedia» more  ICMCS 1999»
15 years 1 months ago
Construction of Virtual Environment for Endoscopy
In this paper, a technique is presented for CT image analysis and visualization of the bronchial airways. The technique provides a non-invasive way to examine the interior of the ...
Sven Loncaric, T. Markovinovic, T. Petrovic, D. Ra...