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ACMACE
2004
ACM
15 years 7 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
ICDCS
2009
IEEE
15 years 11 months ago
File Versioning for Block-Level Continuous Data Protection
Block-level continuous data protection (CDP) logs every disk block update so that disk updates within a time window are undoable. Standard file servers and DBMS servers can enjoy...
Maohua Lu, Tzi-cker Chiueh
IPPS
2010
IEEE
14 years 11 months ago
Scalable multi-pipeline architecture for high performance multi-pattern string matching
Multi-pattern string matching remains a major performance bottleneck in network intrusion detection and anti-virus systems for high-speed deep packet inspection (DPI). Although Aho...
Weirong Jiang, Yi-Hua Edward Yang, Viktor K. Prasa...
VLSID
2005
IEEE
285views VLSI» more  VLSID 2005»
16 years 2 months ago
Power Monitors: A Framework for System-Level Power Estimation Using Heterogeneous Power Models
Abstract--Power analysis early in the design cycle is critical for the design of lowpower systems. With the move to system-level specifications and design methodologies, there has ...
Nikhil Bansal, Kanishka Lahiri, Anand Raghunathan,...
ECUMN
2004
Springer
15 years 5 months ago
UMTS-WLAN Service Integration at Core Network Level
The integration of wireless LANs (WLANs) and 3G systems performed at core network level requires very little modifications to the current 3GPP architecture and provides a large set...
Paulo Pinto, Luis Bernardo, Pedro Sobral