Sciweavers

618 search results - page 26 / 124
» A systems architecture for ubiquitous video
Sort
View
FGCN
2008
IEEE
152views Communications» more  FGCN 2008»
15 years 1 months ago
Extending the UbiMDR Supporting Situation-Aware Access Control
Ubiquitous computing environment requirement needs information sharing of sensors based on sensor network technology, situation-aware and determination functions and other related...
Jeong-Dong Kim, Dongwon Jeong, Doo-Kwon Baik
PERCOM
2005
ACM
15 years 11 months ago
Communication Context for Adaptive Mobile Applications
This paper describes our ongoing work on a system that provides information about network resources and related communication facilities to applications running on a mobile device...
Arjan J. H. Peddemors, Henk Eertink, Ignas G. Niem...
ICIP
2007
IEEE
16 years 1 months ago
Analysis and Integrated Architecture Design for Overlap Smooth and in-Loop Deblocking Filter in VC-1
Unlike familiar macroblock-based in-loop deblocking filter in H.264, the filters of VC-1 perform all horizontal edges (for in-loop deblocking filtering) or vertical edges (for ove...
Yen-Lin Lee, Truong Nguyen
AIED
2009
Springer
15 years 4 months ago
EAGLE: An Intelligent Tutoring System to Support Experiential Learning Through Video Games
EAGLE (Electronic Assistant for Game-Based Learning Experiences) is an intelligent tutoring system that supports learning with video games. We describe how a flexible ontology-base...
Laura Naismith, Emmanuel G. Blanchard, John Ranell...
MIPS
2004
Springer
137views Multimedia» more  MIPS 2004»
15 years 5 months ago
Distributed Multi-source Video Composition on High Capacity Networks
We present the development and experimentation of a distributed system for pervasive video communication on gigabit networks. We have implemented an event-based control mechanism f...
Yan Grunenberger, Phuong Hoang Nguyen, Gilles Priv...