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» A systems architecture for ubiquitous video
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VLSISP
2008
203views more  VLSISP 2008»
14 years 9 months ago
FPGA-based System for Real-Time Video Texture Analysis
This paper describes a novel system for real-time video texture analysis. The system utilizes hardware to extract 2nd -order statistical features from video frames. These features ...
Dimitrios E. Maroulis, Dimitrios K. Iakovidis, Dim...
UML
2000
Springer
15 years 1 months ago
Towards a UML Profile for Software Architecture Descriptions
Abstract. To formally describe architectures of software systems, specific languages called Architecture Description Languages (ADLs) have been developed by academic institutions a...
Mohamed Mancona Kandé, Alfred Strohmeier
CAD
2010
Springer
14 years 9 months ago
AR interfacing with prototype 3D applications based on user-centered interactivity
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
Seungjun Kim, Anind K. Dey
WSTFEUS
2003
IEEE
15 years 3 months ago
Error Resilient Video Transmission over Wireless Networks
— An error resilient architecture for video transmission over mobile wireless networks is presented. Radio link layer, transport layer, and application layer are combined to deal...
Gang Ding, Halima Ghafoor, Bharat K. Bhargava
ICMCS
2005
IEEE
114views Multimedia» more  ICMCS 2005»
15 years 3 months ago
Decentralized periodic broadcasting for large-scale video streaming
Periodic broadcasting (PB) schemes are the most promising solution for building large-scale video streaming services. Existing PB schemes are all built around the traditional clie...
Ka Ki To, Jack Y. B. Lee, S.-H. Gary Chan