Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low computat...
This paper builds on an interactive streaming architecture that supports both user feedback interpretation, and temporal juxtaposition of multiple video bitstreams in a single str...
Ivan Alen Fernandez, Christophe De Vleeschouwer, F...
A common approach to adding self-management capabilities to a system is to provide one or more external control modules, whose responsibility is to monitor system behavior, and ad...
Shang-Wen Cheng, An-Cheng Huang, David Garlan, Bra...
This paper provides a realistic case study of using the previously introduced SIMPPL system architectural model, which fixes the physical interface and communication protocols bet...
The convergence of TV and new features such as Internet and games, requires a generic media-processing platform, that enables simultaneous execution of very diverse tasks, ranging...
Egbert G. T. Jaspers, Erik B. van der Tol, Peter H...