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ROBOCUP
1999
Springer
109views Robotics» more  ROBOCUP 1999»
15 years 2 months ago
Layered Reactive Planning in the IALP Team
The main ideas behind the implementation of the IALP RoboCup team are discussed: an agent architecture made of a hierarchy of behaviors, which can be combined to obtain different ...
Antonio Cisternino, Maria Simi
ATAL
2003
Springer
15 years 3 months ago
Locating moving entities in indoor environments with teams of mobile robots
This article presents an implemented multi-robot system for playing the popular game of laser tag. The object of the game is to search for and tag opponents that can move freely a...
Matthew Rosencrantz, Geoffrey J. Gordon, Sebastian...
CORR
2010
Springer
185views Education» more  CORR 2010»
14 years 6 months ago
Analysing the behaviour of robot teams through relational sequential pattern mining
This report outlines the use of a relational representation in a Multi-Agent domain to model the behaviour of the whole system. A desired property in this systems is the ability of...
Grazia Bombini, Raquel Ros, Stefano Ferilli, Ramon...
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PROMAS
2005
Springer
15 years 3 months ago
A Model-Based Executive for Commanding Robot Teams
The paper presents a way to robustly command a system of systems as a single entity. Instead of modeling each component system in isolation and then manually crafting interaction p...
Anthony Barrett
ATAL
2010
Springer
14 years 11 months ago
Decentralized hash tables for mobile robot teams solving intra-logistics tasks
Although a remarkably high degree of automation has been reached in production and intra-logistics nowadays, human labor is still used for transportation using handcarts and forkl...
D. Sun, A. Kleiner, Christian Schindelhauer