Sciweavers

178 search results - page 10 / 36
» A texture controller
Sort
View
91
Voted
IROS
2007
IEEE
157views Robotics» more  IROS 2007»
15 years 6 months ago
Combining motion from texture and lines for visual navigation
— Two novel methods for computing 3D structure information from video for a piecewise planar scene are presented. The first method is based on a new line constraint, which clear...
Konstantinos Bitsakos, Li Yi, Cornelia Fermül...
61
Voted
ICPR
2010
IEEE
15 years 2 months ago
A Compound MRF Texture Model
—This paper describes a novel compound Markov random field model capable of realistic modelling of multispectral bidirectional texture function, which is currently the most adva...
Michael Haindl, Vojtech Havlicek
CGF
2011
14 years 3 months ago
Estimating Color and Texture Parameters for Vector Graphics
Diffusion curves are a powerful vector graphic representation that stores an image as a set of 2D Bezier curves with colors defined on either side. These colors are diffused over...
Stefan Jeschke, David Cline, Peter Wonka
CVPR
2012
IEEE
13 years 2 months ago
Discrete texture traces: Topological representation of geometric context
Modeling representations of image patches that are quasi-invariant to spatial deformations is an important problem in computer vision. In this paper, we propose a novel concept, t...
Jan Ernst, Maneesh Kumar Singh, Visvanathan Ramesh
RT
2004
Springer
15 years 5 months ago
Generalized Displacement Maps
In this paper, we introduce a real-time algorithm to render the rich visual effects of general non-height-field geometric details, known as mesostructure. Our method is based on ...
Xi Wang, Xin Tong, Stephen Lin, Shi-Min Hu, Bainin...