We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...
We introduce a benchmark called TEXTURE (TEXT Under RElations) to measure the relative strengths and weaknesses of combining text processing with a relational workload in an RDBMS...
Vuk Ercegovac, David J. DeWitt, Raghu Ramakrishnan
We propose Unsteady Flow Advection–Convolution (UFAC) as a novel visualization approach for unsteady flows. It performs time evolution governed by pathlines, but builds spatial...
The current standard image-compression approaches rely on fairly simple predictions, using either block- or wavelet-based methods. While many more sophisticated texture-modeling a...
Nowadays the AFIS (Automatic fingerprint Identification system) plays more and more important roles in various applications such as access control, ATM card verification and crimi...