This paper proposes a new animation editing method for creating animations from a single texture image. A standard warping method can not handle a physical motion effect because o...
Drawbacks of the traditional scenario of image modeling by Gibbs random fields with multiple pairwise pixel interactions are outlined, and a more reasonable alternative scenario b...
We introduce in this paper a new method for smooth foldover-free warping of images. It allows users to specify the constraints in two different ways: positional constraints to con...
This work presents a novel approach to object localization in complex imagery. In particular, the spatial extents of objects characterized by distinct spatial signatures at multip...
: To model surface imperfections and weathering, we proposea two-step texture generation framework in between manual texture synthesis and automatic physical simulation. Although t...