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ITS
2000
Springer
137views Multimedia» more  ITS 2000»
15 years 2 months ago
Design Principles for a System to Teach Problem Solving by Modelling
This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than o...
Gérard Tisseau, Hélène Giroir...
IWEC
2007
15 years 3 days ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
MOBICOM
2006
ACM
15 years 4 months ago
Analysis and implications of student contact patterns derived from campus schedules
Characterizing mobility or contact patterns in a campus environment is of interest for a variety of reasons. Existing studies of these patterns can be classified into two basic a...
Vikram Srinivasan, Mehul Motani, Wei Tsang Ooi
ACMIDC
2008
15 years 21 days ago
Embodying scientific concepts in the physical space of the classroom
Several simulation environments exist that create a place in which students can explore scientific phenomena. In this paper, we propose design guidelines for creating a classroom ...
Peter Malcolm, Tom Moher, Darshan Bhatt, Brian Uph...
LLC
2010
14 years 5 months ago
Communicating about Communication: Multidisciplinary Approaches to Educating Educators about Language Variation
The quest to educate nonstandardized Englishspeaking students has been a primary driving force behind developments in many fields represented by Compass journals, including socio...
Christine Mallinson, Anne H. Charity Hudley