Sciweavers

320 search results - page 10 / 64
» A three-state model of graphical input
Sort
View
DCC
2010
IEEE
14 years 8 months ago
Neural Markovian Predictive Compression: An Algorithm for Online Lossless Data Compression
This work proposes a novel practical and general-purpose lossless compression algorithm named Neural Markovian Predictive Compression (NMPC), based on a novel combination of Bayesi...
Erez Shermer, Mireille Avigal, Dana Shapira
SMA
2009
ACM
157views Solid Modeling» more  SMA 2009»
15 years 3 months ago
Constraint-based model synthesis
We present a method for procedurally modeling general complex 3D shapes. Our approach is targeted towards applications in digital entertainment and gaming and can automatically ge...
Paul Merrell, Dinesh Manocha
EICS
2009
ACM
15 years 4 months ago
Toward user interface virtualization: legacy applications and innovative interaction systems
Single-user, desktop-based computer applications are pervasive in our daily lives and work. The prospect of using these applications with innovative interaction systems, like mult...
Guillaume Besacier, Frédéric Vernier
TOG
2008
106views more  TOG 2008»
14 years 9 months ago
Real-time control of physically based simulations using gentle forces
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
Jernej Barbic, Jovan Popovic
92
Voted
CVPR
2012
IEEE
12 years 12 months ago
Discovering discriminative action parts from mid-level video representations
We describe a mid-level approach for action recognition. From an input video, we extract salient spatio-temporal structures by forming clusters of trajectories that serve as candi...
Michalis Raptis, Iasonas Kokkinos, Stefano Soatto