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CGF
2000
110views more  CGF 2000»
14 years 9 months ago
Directional Discretized Occluders for Accelerated Occlusion Culling
We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure ...
Fausto Bernardini, James T. Klosowski, Jihad El-Sa...
SIGGRAPH
1992
ACM
15 years 1 months ago
Surface reconstruction from unorganized points
We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1; : : : ; xng IR3 on or near an unknown manifold M, and produces as output a simplicia...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...
APGV
2010
ACM
288views Visualization» more  APGV 2010»
15 years 1 months ago
Statistical regularities in low and high dynamic range images
Computer graphics as well as related disciplines often benefit from understanding the human visual system and its input. In this paper, we study statistical regularities of both ...
Tania Pouli, Douglas Cunningham, Erik Reinhard
SIGGRAPH
1995
ACM
15 years 1 months ago
Pyramid-based texture analysis/synthesis
This paper describes a method for synthesizing images that match the texture appearanceof a given digitized sample. This synthesisis completely automatic and requires only the “...
David J. Heeger, James R. Bergen
SGP
2007
14 years 12 months ago
Symmetry-enhanced remeshing of surfaces
While existing methods for 3D surface approximation use local geometric properties, we propose that more intuitive results can be obtained by considering global shape properties s...
Joshua Podolak, Aleksey Golovinskiy, Szymon Rusink...