Sciweavers

320 search results - page 28 / 64
» A three-state model of graphical input
Sort
View
75
Voted
TNN
1998
123views more  TNN 1998»
14 years 9 months ago
A general framework for adaptive processing of data structures
—A structured organization of information is typically required by symbolic processing. On the other hand, most connectionist models assume that data are organized according to r...
Paolo Frasconi, Marco Gori, Alessandro Sperduti
TSE
2010
151views more  TSE 2010»
14 years 7 months ago
The Probabilistic Program Dependence Graph and Its Application to Fault Diagnosis
This paper presents an innovative model of a program’s internal behavior over a set of test inputs, called the probabilistic program dependence graph (PPDG), that facilitates pr...
George K. Baah, Andy Podgurski, Mary Jean Harrold
VIS
2004
IEEE
156views Visualization» more  VIS 2004»
15 years 10 months ago
Force-Feedback-Enhanced Navigation for Interactive Visualization of Coronary Vessels
Coronary heart disease (CHD) is the number one killer in the United States. Although it is well known that CHD mainly occurs due to blocked arteries, there are contradictory resul...
Thomas Wischgoll, Elke Moritz, Jörg Meyer
SIGGRAPH
1999
ACM
15 years 1 months ago
Multiresolution Mesh Morphing
We present a new method for user controlled morphing of two homeomorphic triangle meshes of arbitrary topology. In particular we focus on the problem of establishing a corresponde...
Aaron W. F. Lee, David P. Dobkin, Wim Sweldens, Pe...
CGI
2006
IEEE
15 years 3 months ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...