Sciweavers

320 search results - page 32 / 64
» A three-state model of graphical input
Sort
View
99
Voted
ICMCS
1999
IEEE
202views Multimedia» more  ICMCS 1999»
15 years 1 months ago
A Human-Assisted System to Build 3-D Models from a Single Image
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
Alexandre R. J. François, Gérard G. ...
CVPR
2007
IEEE
15 years 11 months ago
Precise Registration of 3D Models To Images by Swarming Particles
The precise alignment of a 3D model to 2D sensor images to recover the pose of an object in a scene is an important topic in computer vision. In this work, we outline a registrati...
Joerg Liebelt, Klaus Schertler
GRAPHITE
2006
ACM
15 years 3 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 3 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
SI3D
2006
ACM
15 years 3 months ago
ShowMotion: camera motion based 3D design review
We describe a new interactive system for 3D design review, built to exploit the visual perception cue of motion parallax, in order to enhance shape perception and aesthetic evalua...
Nicholas Burtnyk, Azam Khan, George W. Fitzmaurice...