In this paper we present a high-fidelity surface approximation technique that aims at a faithful reconstruction of piecewise-smooth surfaces from a scattered point set. The presen...
We present two new Delaunay refinement algorithms, second an extension of the first. For a given input domain (a set of points or a planar straight line graph), and a threshold an...
Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
Connectivity and neighborhood are fundamental topological properties of objects in pictures. Since the input for any image analysis algorithm is a digital image, which does not ne...
2d animation is a traditional but fascinating domain that has recently regained popularity both in animated movies and video games. This paper introduces a method for automaticall...