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» A three-state model of graphical input
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UIST
1992
ACM
15 years 1 months ago
Tools for Building Asynchronous Servers to Support Speech and Audio Applications
Distributed clientisewer models are becoming increasingly prevalent in multimedia systems and advanced user interface design. A multimedia application, for example, may play and r...
Barry Arons
GRAPHICSINTERFACE
2007
14 years 11 months ago
Constrained planar remeshing for architecture
Material limitations and fabrication costs generally run at odds with the creativity of architectural design, producing a wealth of challenging computational geometry problems. We...
Barbara Cutler, Emily Whiting
CGF
2008
127views more  CGF 2008»
14 years 9 months ago
Fitting Sharp Features with Loop Subdivision Surfaces
Various methods have been proposed for fitting subdivision surfaces to different forms of shape data (e.g., dense meshes or point clouds), but none of these methods effectively de...
Ruotian Ling, Wenping Wang, Dong-Ming Yan
88
Voted
CGF
2008
217views more  CGF 2008»
14 years 9 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick
TOG
2008
241views more  TOG 2008»
14 years 9 months ago
Single image dehazing
In this paper we present a new method for estimating the optical transmission in hazy scenes given a single input image. Based on this estimation, the scattered light is eliminate...
Raanan Fattal