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NETGAMES
2005
ACM
15 years 3 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
COMPSEC
2010
124views more  COMPSEC 2010»
14 years 9 months ago
Runtime monitoring for next generation Java ME platform
Many modern mobile devices, such as mobile phones or Personal Digital Assistants (PDAs), are able to run Java applications, such as games, Internet browsers, chat tools and so on....
Gabriele Costa, Fabio Martinelli, Paolo Mori, Chri...
ACL
2012
12 years 11 months ago
Demonstration of IlluMe: Creating Ambient According to Instant Message Logs
We present IlluMe, a software tool pack which creates a personalized ambient using the music and lighting. IlluMe includes an emotion analysis software, the small space ambient li...
Lun-Wei Ku, Cheng-Wei Sun, Ya-Hsin Hsueh
CCS
2011
ACM
13 years 9 months ago
Automatic error finding in access-control policies
Verifying that access-control systems maintain desired security properties is recognized as an important problem in security. Enterprise access-control systems have grown to prote...
Karthick Jayaraman, Vijay Ganesh, Mahesh V. Tripun...
SERA
2005
Springer
15 years 2 months ago
Generating UML Models from Domain Patterns
The development of a family of applications in a domain can be greatly eased if patterns in the domain are systematically reused. Systematic use of such a pattern can be achieved ...
Dae-Kyoo Kim, Jon Whittle