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» A tool to study affective touch
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DIGRA
2003
Springer
15 years 2 months ago
Ka as shomin-geki: Problematizing videogame studies
The paper addresses limitations of strictly interactive theories of videogame genre, proposes a supplementary, historicist inter-media alternative, and interprets the videogame Ka...
William Huber
GROUP
2003
ACM
15 years 2 months ago
Studying the effect of similarity in online task-focused interactions
Although the Internet provides powerful tools for social interactions, many tasks—for example, information-seeking—are undertaken as solitary activities. Information seekers a...
Dan Cosley, Pamela J. Ludford, Loren G. Terveen
63
Voted
CHI
2004
ACM
15 years 10 months ago
I/O brush: drawing with everyday objects as ink
We introduce I/O Brush, a new drawing tool aimed at young children, ages four and up, to explore colors, textures, and movements found in everyday materials by "picking up&qu...
Kimiko Ryokai, Stefan Marti, Hiroshi Ishii
OZCHI
2006
ACM
15 years 3 months ago
Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...
Manuela Waldner, Jörg Hauber, Jürgen Zau...
VLDB
1997
ACM
104views Database» more  VLDB 1997»
15 years 1 months ago
Integrating Reliable Memory in Databases
Abstract. Recent results in the Rio project at the University of Michigan show that it is possible to create an area of main memory that is as safe as disk from operating system cr...
Wee Teck Ng, Peter M. Chen