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» A unified language processing methodology
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SERP
2004
14 years 10 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
VL
1999
IEEE
136views Visual Languages» more  VL 1999»
15 years 1 months ago
Scaling up a "What You See Is What You Test" Methodology to Spreadsheet Grids
Although there has been considerable research into ways to design visual programming environments to improve the processes of creating new programs and of understanding existing o...
Margaret M. Burnett, Andrei Sheretov, Gregg Rother...
ACMDIS
2008
ACM
14 years 11 months ago
TapGlance: designing a unified smartphone interface
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
Daniel C. Robbins, Bongshin Lee, Roland Fernandez
ACL
2007
14 years 11 months ago
A Unified Tagging Approach to Text Normalization
This paper addresses the issue of text normalization, an important yet often overlooked problem in natural language processing. By text normalization, we mean converting ‘inform...
Conghui Zhu, Jie Tang, Hang Li, Hwee Tou Ng, Tieju...
IWPT
2001
14 years 11 months ago
Parsing the CHILDES Database: Methodology and Lessons Learned
This paper discusses the process of parsing adult utterances directed to a child, in an effort to produce a syntactically annotated corpus of the verbal input to a human language ...
Kenji Sagae, Alon Lavie, Brian MacWhinney