In the Special Moment project we prototype and evaluate the design of interfaces for casual sound recording devices. These devices are envisioned to be used by a casual user to ca...
Ivan Poupyrev, Haruo Oba, Takuo Ikeda, Eriko Iwabu...
Generally speaking, best practices in the field of interactive design are often derived from private-sector practice or purely aesthetic considerations; the specific concerns of p...
In order for global software to be marketed successfully, the design of interfaces should accommodate users’ cultural differences. This study examines users’ culturally specifi...
Tangible User Interfaces (TUIs) are commonly accepted as those in which the configuration of physical objects embodies digital system state, providing “graspable” digital medi...
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...