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» A user interface framework for multimodal VR interactions
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AAAI
2004
14 years 11 months ago
SCoT: A Spoken Conversational Tutor
We describe SCoT, a Spoken Conversational Tutor, which has been implemented in order to investigate the advantages of natural language in tutoring, especially spoken language. SCo...
Karl Schultz, Brady Clark, Heather Pon-Barry, Eliz...
RECSYS
2009
ACM
15 years 4 months ago
Preference elicitation with subjective features
Utility or preference elicitation is a critical component in many recommender and decision support systems. However, most frameworks for elicitation assume a predefined set of fe...
Craig Boutilier, Kevin Regan, Paolo Viappiani
ISMB
1998
14 years 11 months ago
Advanced Query Mechanisms for Biological Databases
Existing query interfaces for biological databases are either based on fixed forms or textual query languages. Users of a fixed form-based query interface are limited to performin...
I-Min A. Chen, Anthony Kosky, Victor M. Markowitz,...
NETGAMES
2006
ACM
15 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
CHI
1999
ACM
15 years 1 months ago
Manual and Gaze Input Cascaded (MAGIC) Pointing
This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for c...
Shumin Zhai, Carlos Morimoto, Steven Ihde