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» A user interface framework for multimodal VR interactions
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CHI
2007
ACM
15 years 10 months ago
A grid-based extension to an assistive multimodal interface
This paper describes an extension to a multimodal system designed to improve Internet accessibility for the visually impaired. Here we discuss the novel application of a grid (pat...
Philip Strain, Graham McAllister, Emma Murphy, Rav...
CHI
2002
ACM
15 years 10 months ago
Evaluating look-to-talk: a gaze-aware interface in a collaborative environment
We present "look-to-talk", a gaze-aware interface for directing a spoken utterance to a software agent in a multiuser collaborative environment. Through a prototype and ...
Alice Oh, Harold Fox, Max Van Kleek, Aaron Adler, ...
VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
15 years 2 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
VR
2008
IEEE
149views Virtual Reality» more  VR 2008»
15 years 4 months ago
Virtual Human + Tangible Interface = Mixed Reality Human An Initial Exploration with a Virtual Breast Exam Patient
Virtual human (VH) experiences are receiving increased attention for training real-world interpersonal scenarios. Communication in interpersonal scenarios consists of not only spe...
Aaron Kotranza, Benjamin Lok
CHI
2010
ACM
15 years 4 months ago
Crosstrainer: testing the use of multimodal interfaces in situ
We report the results of an exploratory 8-day field study of CrossTrainer: a mobile game with crossmodal audio and tactile feedback. Our research focuses on the longitudinal effec...
Eve E. Hoggan, Stephen A. Brewster