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» A user interface framework for multimodal VR interactions
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VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 2 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
MMM
2005
Springer
126views Multimedia» more  MMM 2005»
15 years 3 months ago
Semantic Virtual Environments with Adaptive Multimodal Interfaces
We present a system for real-time configuration of multimodal interfaces to Virtual Environments (VE). The flexibility of our tool is supported by a semantics-based representati...
Mario Gutiérrez, Daniel Thalmann, Fré...
CHI
2005
ACM
15 years 10 months ago
Children's and adults' multimodal interaction with 2D conversational agents
Few systems combine both Embodied Conversational Agents (ECAs) and multimodal input. This research aims at modeling the behavior of adults and children during their multimodal int...
Jean-Claude Martin, Stéphanie Buisine
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 2 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
VIP
2003
14 years 11 months ago
Face and Body Gesture Recognition for a Vision-Based Multimodal Analyzer
For the computer to interact intelligently with human users, computers should be able to recognize emotions, by analyzing the human’s affective state, physiology and behavior. I...
Hatice Gunes, Massimo Piccardi, Tony Jan